Tomb Kings Ascendent
And thus did the mighty armies of Khemri march forth against the Dwarfs of the Old World.
The puny war machines of the bearded ones were unable to stand against the Light of Death. Despite the bravery of the Dwarfs, none were able to with stand the Casket of Souls. Time and time again misplaced faith in their Will was tested against the might Incantations of Nehekhara and were found to be wanting.
That sums up my Warhammer Fantasy experiences this past week in the Battle of the Bosses campaign. Every single game I played (with one Bretonnia exception) was played against Dwarfs. You would think that with their above-average Leadership, the Casket of Souls would be a bad choice...but not when the entire opposing army can see it. Add in to the equation spring-attacking Skeleton Archers and the Dwarfs, especially their war machines were quickly dispatched because Dwarf players can't seem to be able to understand that they have to move sometimes.
Next time, I'm afraid that the Dwarf players will stock up on anti-magic runes and I'll be hosed. All it takes is to change the Army list to include a Thane as the Standard Bearer with Valaya's Rune and have a Runesmith as the General. This gives them 5 dispel dice with a +2 on each roll. I only have four Incantations (my Banner Power Level 3, "My Will Be Done!" 1-6, Liche Priest 2-12 and the Casket 2-12). With the Rune, this ensures that the Banner never goes off, "My Will be Done!" rarely goes off amd leaving 3 dispel dice for the Casket and the Priest. If he saves two dice for the Casket...game over man! Game Over! But that is 260 points out of 875...but it's still enough to smash an ineffective Prince and Priest/Casket. I can only hope that my new Tomb Scorpion will be an ace in the sand.
Still...rough times are ahead for the warriors of Khemri.
